I never got around to finishing it because I wasn't sure until recently what it was supposed to be. Compatibility, if he has a full od gauge, how much you pay him, the enemies "zanmato level" and a random # that is determined during the algorithm. I hope everything is fine or will be fine. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE, Der 17. My thanks. All I am asking is if there is any way to disable this feature and just make it function like a normal NPC-PL dialogue approach. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE”, Der 37. If c = compatibility and m = motivation, then the equation for the compatibility factor is (c / 30 = m). That is to say, they stop running and proceed to walk to you upon reaching a distance of a meter or so away from the player. Ask Your Questions for the Mini Letter from the Producer LIVE at TGS! as long as all the requirements are there, it should work. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE”, Allerschutzheiligen Schauer-Spektakel-Screenshot-Wettbewerbs, Eure Fragen an Naoki Yoshida und Banri Oda für die Q&A-Session auf der gamescom 2019, Der 53. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE”, Der 43. As explained before, compatibility is a hidden stat of Yojimbo, which can range from 0 to 255. i can try to share a few things i learned as i was doing this process, especially if you are using MO2, but i am hoping you will get it to work. Checking quest status says it is running, but nada for me. General code in the mod is free to copy for your own projects. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE, Der 14. not sure why it isn't for you at this point, but good luck. I can't find anyone else who has this issue and I feel like there's a simple solution but I'm not sure what I'm doing wrong. If Save cleaning doesn't refresh DEC's MCM, manually search for "crde" in save tools left script search,and delete all scripts that show up with that name, that has fixed that odd bug for me in the past. It's been updated, sorry for the delay, Cancer shit going on. There are a few ways to reduce the load DEC uses: Increase the time between approach attempts by increasing "Event interval" in the MCM menu to a larger number, Turning off Alternate Chest slot detection, Leaving arousal detection on faction instead of function, Limiting how many items you wear and carry with you in your inventory, Turn off follower finds items in chest feature, heavier than it looks, Reduce the number of mods DEC looks for, but that's silly. And that still holds true even if you, like me, have a mod installed that makes the player move at the same speed as NPCs or slower. This mod only handles approach by non-combat NPCs, in towns and on the road for instance, this is not a combat or defeat mod and should not conflict with mods that offer such functionality. although i think the mod order is important. As explained before, compatibility is a hidden stat of Yojimbo, which can range from 0 to 255. http://www.uesp.net/wiki/Skyrim:Morality#Morality, http://www.loverslab.com/topic/40916-deviously-enslaved-v104-1715/page-47, http://www.loverslab.com/files/file/1602-deviously-enslaved-v104-1715/, Better control over when the player is attack-able through MCM options, More slavery outcomes: Instead of just the original SD and Maria eden, several mods have been added as possible outcomes, Follower interaction beyond the regular outcomes, Better integration with modern DD/Slavery mods, Requiring less user intervention and less DE interruption, Better detection of NPC slaves in the world, leading to less awkward interaction from "unavailable" NPCs. Sometimes it happens within the hours, some other times it happens after a couple hours. I have also watied a few times... For some reason the mcm quest in esp was set to "run once", which other mods dont have and work just fine which i assume is a bug. If you do not wish us to set cookies on your device, please do not use the website. DEC uses ActorReference.GetActorBase().getSex() to get gender, you can fix this by changing DEC over to using sexlab gender instea of base game gender, then setting the gender of the NPC through sexlab's MCM interface, can't fix otherwise. The only part of your save that isn't cleaned are the crde StorageUtil variables, which are only used as time stamps currently anyway, so it shouldn't matter if they are left over. See also. "O Admonishing melody, arise in … if it's there in the console, then let it work it's thing, open MCM menu and go into any menu then get out of it. then save a new save and reload. October 19: Yojimbo 3.0 released with synchronization to Yojimbo for iPad 1.0! Tattoos and masters you can get sent too are all hard coded. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE, Video-Wettbewerb zum einjährigen Jubiläum, Der 16. Common reasons DEC is working but you aren't being approached: NPCs don't have high enough arousal, lower the threshold or find some way to warm them up, NPCs have too high of morality, lower the threshold in the options or change the character morality through console. « La lettre du producteur LIVE » : quatrième émission, « La lettre du producteur LIVE » : troisième émission, Der 8. Teil des „FINAL FANTASY XIV Produzentenbriefs LIVE”, Der 30. If you find a tattoo that does not get detected TELL ME because I don't play with them all and need to know which ones are not being detected correctly. Added: DEC stopping sex approaches while in jail is now disable-able in MCM, Changed: The Zaz furniture toggle is now a modifier slider, allowing you to turn of approaches while in furniture(0) allow(1) or change the rate of approach (0.1-15), Fixed: If you turned off all filters, DEC would still search for animation compatibility with an NPC, Fixed: If turned off, DEC would still post a debug message every X seconds, Fixed: If an attacker starts approaching the player while they are not in dialogue, but are waiting for sexlab to start, their approach will interupt sexlab, Added: Bondage mittens detection for follower and player vulnerability, Added: Followers now have a item to sex preference, default 50/50, Fixed: DEC detects when the player was released from SSR by the guards, Fixed: the previous value for follower values is now correctly loaded as the default when you want to change them, Changes: Minor changes to rape approach dialogue, Fixed: Some combinations of player vulnerability would never have animations, Fixed: DD item key detection for belt and gag removal was broken, Fixed: NPCs will no longer approach the player for sex when they cannot unlock items on the player and no sexlab animations are available, Fixed: DEC would not correctly detect if the player should have their vulnerability increased from exhibitionist fame, Added: Devious lore fetch quest detection, Added: Devious helpers restraints game detection, Changed: Slave followers won't approach the player has an equal unless the player is vulnerable, Fixed: Enslave Dialogue -> Intimidate -> Strip was completely broken, Fixed: Players attacked with sex dialogue while having a follower, would get enslaved after sex, Fixed: followers that found plugs would sometimes be empty handed, Fixed: Unique collars would not always remove the previous collar before adding the new one, meaning no new collar, Changed: the moth priest in Dawnguard is now considered a slave and should not approach the player, Changed: Alt body slot search is on by default (minor papyrus load, keyword search on all armor instead of just chest) you can turn it off in the MCM, Changed: One addition to SD Distant masters: a bandit in Orothiem. Thanks, Yojimbo. Can you explain the Vulnerability system? Old DE download page: http://www.loverslab.com/files/file/1602-deviously-enslaved-v104-1715/, Less important details about the mod have been moved to the second post of the support thread to keep this page to a reasonable size, If you enjoy my conversion work and would like to toss a coin to my coffee fund, you can visit my Patreon ~ Nomkaz. Not all greyed out items are because mods are missing, some are greyed out because they don't work yet and I haven't gotten around to adding them to the mod yet.